Using this technique Drachma generates double the SP charge he would render if he were to focus normally (if Drachma generates 3 SP using the focus comand using this ability would generate 6 SP.) Also, Drachma will take a defensive stance for the duration of that turn.
Spirit Charge will fail to generate any SP if Drachma is afflicted with fatigue.
Because Drachma can take a lot more damage than any other party member, this technique is useful for building up a major reserve of SP while the rest of the party members use shielding techniques. It is ideal to use if the player needs to finish off a difficult opponent quickly, while your other characters are busy.
|Cutlass Fury • Counterstrike • Rain of Swords • Skull Shield • Pirates' Wrath|
|Alpha Storm • Delta Shield • Lambda Burst • Epsilon Mirror • Omega Psyclone|
|Lunar Blessing • Lunar Glyph • Lunar Cleansing • Lunar Winds • Lunar Light|
|Tackle • Spirit Charge • Hand of Fate|
|Gunslinger • Aura of Denial • The Claudia|
|Royal Blade • Justice Shield • The Judgement|
|Prophecy • Blue Rogues|